PROJECT C - 2024

AgroExplorers

Year

2023

Duration

3 months

My Role

Papel

Character, Game Environment (Unity)

Project Scope

DIGITAL GAMES

CHARACTER DESIGN

EMOTIONAL DESIGN

Tools

UNITY

BLENDER

ILLUSTRATOR

AFTER EFFECTS

GOOGLE FORMS

Context

AgroExplorers is a game developed from scratch, with the aim of raising awareness about sustainable agricultural practices. Here, the player must find the highlighted artefacts, with success or failure in the game always linked to the decisions made when reaching key points. In terms of game development, it is worth noting that the characters were modelled in Blender and subsequently imported into Unity. Meanwhile, the game’s environment was entirely developed and programmed using Unity. Additionally, as a complement to the project, a small-scale study was conducted to assess players’ perceptions of the characters. More specifically, the aim was to understand whether the colours associated with them and their eye colours would influence the corresponding archetypes.

What was done?

  • Storyboards

  • Sketches

  • 3D Modelling

  • Animation

  • Graphic Elements

  • Characters Evaluation

PHASE 1 – CONCEPT DEVELOPMENT

Storyboards

PHASE 2 – CHARACTER DESIGN

Sketches

3D Model

Animated Character

PHASE 3 - GAME

Process of developing the scenario

UI Elements

PHASE 4 – RESEARCH ON THE CHARACTERS DESIGN

Different versions of the characters

Card Sorting

A sample of the results

  PPrroojjeecctt  BB
  PPrroojjeecctt  BB
  PPrroojjeecctt  BB
  PPrroojjeecctt  BB
  PPrroojjeecctt  BB
LLiisstt  ooff  pprroojjeecctt
LLiisstt  ooff  pprroojjeecctt
LLiisstt  ooff  pprroojjeecctt
LLiisstt  ooff  pprroojjeecctt
LLiisstt  ooff  pprroojjeecctt
PPrroojjeecctt  DD  
PPrroojjeecctt  DD  
PPrroojjeecctt  DD  
PPrroojjeecctt  DD  
PPrroojjeecctt  DD  

GET IN TOUCH

Email

Email

LinkedIn

LinkedIn

vanessa.sld.santos@mail.com

Copy

Apr 21, 2026

Apr 21, 2026

Apr 21, 2026

09:46

09:46

09:46